3D FPS - Final
3D FPS for CAS 117
Modifications
- Created one large level instead of multiple smaller ones to increase immersion
- Created a type of room that only opens the door once all enemies are defeated
- Made the game get progressively harder as you continue, with new challenges
- Created sections of the environment that instantly kill the player
Game made by Jaedlyn Kittell with assets from Michigan State University
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