3D FPS for CAS 117

Modifications
   - Created one large level instead of multiple smaller ones to increase immersion
   - Created a type of room that only opens the door once all enemies are defeated
   - Made the game get progressively harder as you continue, with new challenges
   - Created sections of the environment that instantly kill the player

Game made by Jaedlyn Kittell with assets from Michigan State University

Download

Download
kittellj-MacOS.zip 35 MB
Download
kittellj-Windows.zip 38 MB

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