2D Shooter - Space Escape!
2D Shooter project for CAS 117
Modifications:
- Created four levels with increasing difficulty
- Created a new enemy type that spawns homing projectiles
- Created a timed survival / bullet-hell style final level, using a timer rather than enemies killed for level completion
I'm aware that the score gets reset after completing the second level, but have literally zero clue what's causing it at the moment.
Created by Jaedlyn Kittell with assets from Michigan State University
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